Babo Violent 2 Prozac Mod

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Re: Babo Violent 2 Prozac Mod

Post by Unreal on Wed Jul 07, 2010 4:15 pm

i like some of the features thats on description not tried this version yet but one question > quoted> I fully agreed with ones who believes what revealing enemy direction on the map is dirty and affect game balance.

^^ so why add this? too me imo it doesn't really make much differance but just don't see why u included it when u agree that it makes it unbalanced.

btw is it possible too integrate one of the features in this version and use it on pro client?
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Re: Babo Violent 2 Prozac Mod

Post by cmnndr on Wed Jul 07, 2010 5:03 pm

Unreal wrote:
btw is it possible too integrate one of the features in this version and use it on pro client?

Yes ofc Unreal. Nag me on MSN and I'll show you. It's exactly what I did. Wink
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Re: Babo Violent 2 Prozac Mod

Post by settorex on Thu Jul 08, 2010 4:44 am

Please note that we do not provide tech support, do not know how to do speed-hack and walking through walls, unable to remove or reduce explosion screen-shaking and our language knowledge is extremely limited.

Enjoy. Peace.


Laughing Laughing Laughing
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Re: Babo Violent 2 Prozac Mod

Post by fear on Fri Jul 09, 2010 1:14 am

Unreal wrote:i like some of the features thats on description not tried this version yet but one question > quoted> I fully agreed with ones who believes what revealing enemy direction on the map is dirty and affect game balance.

^^ so why add this? too me imo it doesn't really make much differance but just don't see why u included it when u agree that it makes it unbalanced.

btw is it possible too integrate one of the features in this version and use it on pro client?

ketamine wrote and added this because he is revealing it for you to know that maybe
some players use it without you knowing it and we hope some patch will fall from the sky. get it now?
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Re: Babo Violent 2 Prozac Mod

Post by Ratoo on Mon Sep 13, 2010 2:52 pm

I dont know if this question was already done, but: If I save the some default textures like flags and font can I replace them on prozac so I can have just what I want?
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Re: Babo Violent 2 Prozac Mod

Post by cmnndr on Mon Sep 13, 2010 3:21 pm

Yes you fuckin rat I just wet myself but that's exactly what the prozac mod brings new, textures, icons, sounds. If you change that you're back to the old thing Smile
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Re: Babo Violent 2 Prozac Mod

Post by Ratoo on Tue Sep 14, 2010 2:35 pm

varlan wrote:but that's exactly what the prozac mod brings new, textures, icons, sounds. If you change that you're back to the old thing Smile

I said some Razz

varlan wrote:Yes you fuckin rat I just wet myself
Grrrr ! baseball bat baseball bat
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Re: Babo Violent 2 Prozac Mod

Post by Rusty on Mon Oct 25, 2010 10:44 am

ooh.. I love it!! I will use only some parts of your version but beautiful!! Smile good job soldier afro Hug. Now!
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Re: Babo Violent 2 Prozac Mod

Post by BuLL on Tue Feb 22, 2011 9:21 am

Any ideas why u cant download prozac from the link ketamine gave ?
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Re: Babo Violent 2 Prozac Mod

Post by h8me on Tue Feb 22, 2011 9:46 am

BuLL wrote:Any ideas why u cant download prozac from the link ketamine gave ?

Ketamine is out of BV and removed the download so if u need it, get it from someone that uses it
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Re: Babo Violent 2 Prozac Mod

Post by Cinc on Tue Feb 22, 2011 10:19 am

Here you go:

http://www.megaupload.com/?d=P9DPWR88
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Re: Babo Violent 2 Prozac Mod

Post by BuLL on Tue Feb 22, 2011 1:42 pm

Thanks.. shame with keta tho, I really looked forward to see what he was about to come up with in the newer version of prozac he was working on.

(looking for someone to blame cause of the zooka nerf. Any volunteers? ) baseball bat
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Re: Babo Violent 2 Prozac Mod

Post by h8me on Tue Feb 22, 2011 2:02 pm

He's stopped all development for BV and has instead moved on to another game he wishes to start from scratch. Whether it'll be babo compatible is still in the wind though

UPDATE: Apparently the download link is working again and he's looking into creating a version 2 of the mod. Go! Go! Go!
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Re: Babo Violent 2 Prozac Mod

Post by fear on Tue May 10, 2011 1:38 am

someone put the v2.0 mod link please. ty
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Re: Babo Violent 2 Prozac Mod

Post by keta on Tue May 10, 2011 1:41 am

There is no link. It's still in development. Some people have it for beta-testing purposes, hovewer.
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Re: Babo Violent 2 Prozac Mod

Post by fear on Tue May 10, 2011 1:45 am

ketamine wrote:There is no link. It's still in development. Some people have it for beta-testing purposes, hovewer.

If I wouldn't like to test it I wouldn't been asking for it, ketamine.
So what do I have to do to test it? Smile
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Re: Babo Violent 2 Prozac Mod

Post by keta on Tue May 10, 2011 2:25 am

fear wrote:If I wouldn't like to test it I wouldn't been asking for it, ketamine.
So what do I have to do to test it? Smile
Drop a letter to ketamine@warlabs.ru
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Re: Babo Violent 2 Prozac Mod

Post by freak on Sat May 21, 2011 5:22 am

Hey, I don't know to what extent can you modify the client, but would it be possible to change the behaviour of projectiles/flames/grenades when a player changes team (e.g. either auto-balance or spectator) so it doesn't change colour, so to say? It would do away with the whole problem of people flaming, nading and otherwise killing their own. At least one hacker I know of uses this regularly to rile people up.
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Re: Babo Violent 2 Prozac Mod

Post by keta on Sat May 21, 2011 11:10 am

That's impossible without sources, at least for server.
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Re: Babo Violent 2 Prozac Mod

Post by settorex on Mon May 23, 2011 1:36 am

ketamine wrote:That's impossible without sources, at least for server.
ARRRRRGH those damn sources!!!!
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Re: Babo Violent 2 Prozac Mod

Post by freak on Mon May 23, 2011 1:42 am

ketamine wrote:That's impossible without sources, at least for server.

I was under the impression that you HAVE access to source. Well, is it not possible to get access from the guy who runs the master server list? Wasn't/Isn't he part of the team that created BV2?
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Re: Babo Violent 2 Prozac Mod

Post by keta on Mon May 23, 2011 1:48 am

freak wrote:I was under the impression that you HAVE access to source. Well, is it not possible to get access from the guy who runs the master server list? Wasn't/Isn't he part of the team that created BV2?

No, RndLabs refused to give me access to the sources. And even if anyone has sources, they'll not give me them without RndLabs permission. At least, Rnd's do not mind that I modify original binaries and textures.
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Re: Babo Violent 2 Prozac Mod

Post by freak on Mon May 23, 2011 1:51 am

It's a shame they didn't release the source. It's not like anyone could make any money off it now...
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Re: Babo Violent 2 Prozac Mod

Post by keta on Mon May 23, 2011 1:54 am

freak wrote:It's a shame they didn't release the source. It's not like anyone could make any money off it now...
They think that's way to save game from splitting quite small community, from hacks/cheats, etc, etc. Also there is some legal problems.
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Re: Babo Violent 2 Prozac Mod

Post by freak on Mon May 23, 2011 1:56 am

ketamine wrote:
freak wrote:It's a shame they didn't release the source. It's not like anyone could make any money off it now...
They think that's way to save game from splitting quite small community, from hacks/cheats, etc, etc. Also there is some legal problems.

I understand. In that case they could give the source to just one or two competent persons who could probably kill the last few hacks that exist. I'm sure there are a few ideas that could be implemented to make the game better. But noo Rolling Eyes
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Re: Babo Violent 2 Prozac Mod

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