Source Code

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Source Code

Post by Choc on Fri Nov 23, 2012 9:52 am

It "might" happen before Christmas or not long after. alien
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Re: Source Code

Post by Cinc on Fri Nov 23, 2012 11:41 am

Source code of babo?
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Re: Source Code

Post by Choc on Fri Nov 23, 2012 11:46 am

Hell yea!
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Re: Source Code

Post by Cinc on Fri Nov 23, 2012 12:05 pm

Cool, what is the possibility of me getting my hands on the code?
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Re: Source Code

Post by Adm on Fri Nov 23, 2012 12:37 pm

Cinc wrote:Cool, what is the possibility of me getting my hands on the code?

Hopefully zero.

..well couldn't miss that sorry
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Re: Source Code

Post by Cinc on Fri Nov 23, 2012 12:46 pm

Adm wrote:
Cinc wrote:Cool, what is the possibility of me getting my hands on the code?

Hopefully zero.

..well couldn't miss that sorry

That makes one candidate for a global ban once the new version of babo is out ;P
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Re: Source Code

Post by .Fenomén. on Fri Nov 23, 2012 12:50 pm

Good luck for people who are able to kick some ass with handling that source code!
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Re: Source Code

Post by Choc on Fri Nov 23, 2012 12:55 pm

Hopefully source code will be published on american community forum, so everyone will be able to get it.
BitHeads are still negotationing about that, but we hope that outcome will be positive.


Last edited by Choc on Sat Nov 24, 2012 4:20 am; edited 1 time in total
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Re: Source Code

Post by .Fenomén. on Fri Nov 23, 2012 2:30 pm

idk why they do this shit btw, even unreal engine was published for free
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Re: Source Code

Post by Devil on Fri Nov 23, 2012 4:09 pm

Can we trust Choco regarding this info? Razz
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Re: Source Code

Post by Cinc on Fri Nov 23, 2012 6:05 pm

Devil wrote:Can we trust Choco regarding this info? Razz

Daivuk confirmed it to me
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Re: Source Code

Post by cmnndr on Fri Nov 23, 2012 6:15 pm

Cinc wrote:
Devil wrote:Can we trust Choco regarding this info? Razz

Daivuk confirmed it to me

Can we trust Cinc regarding this info? Razz
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Re: Source Code

Post by .Fenomén. on Sat Nov 24, 2012 5:18 am

Hahahaha
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Re: Source Code

Post by Choc on Sat Nov 24, 2012 6:13 am

Devil wrote:Can we trust Choco regarding this info? Razz

fudge it Devil, I'm most trusted person here Razz


Last edited by Choc on Sat Nov 24, 2012 6:13 am; edited 1 time in total (Reason for editing : mistake)
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Re: Source Code

Post by Someone on Sat Nov 24, 2012 7:14 am

Are you sure? Razz

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Re: Source Code

Post by .Fenomén. on Sat Nov 24, 2012 8:20 am

Choc wrote:
Devil wrote:Can we trust Choco regarding this info? Razz

fudge it Devil, I'm most trusted person here Razz
Choco err... meh, ok, then I'm trusted too, np Rolling Eyes Embarassed
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Re: Source Code

Post by h8me on Sat Nov 24, 2012 2:01 pm

Cinc wrote:
Adm wrote:
Cinc wrote:Cool, what is the possibility of me getting my hands on the code?

Hopefully zero.

..well couldn't miss that sorry

That makes one candidate for a global ban once the new version of babo is out ;P
Source code doesn't give you login for the master server which is where global banning happens
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Re: Source Code

Post by Cinc on Sat Nov 24, 2012 3:14 pm

h8me wrote:Source code doesn't give you login for the master server which is where global banning happens

True but I could just make the game code such that it wouldn't allow certain people on any server Razz

But ofc I was joking, I'd never do that What a Face
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Re: Source Code

Post by Frosty on Sun Nov 25, 2012 7:37 am

WOOOAH great news =O


I got very few notions in informatics but I wanna the code too Razz
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Re: Source Code

Post by Devil on Sun Nov 25, 2012 7:57 am

Indeed

If it does happen, it could change some things. If we work together we just might make Babo better and more popular.
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Re: Source Code

Post by Cinc on Sun Nov 25, 2012 10:43 am

Devil wrote:Indeed

If it does happen, it could change some things. If we work together we just might make Babo better and more popular.

Judging from daivuk's words, a team will be formed which will be in charge of making "official" releases (the ones that would be featured on RndLabs or maybe a new babo site) while everyone else would still be able to modify the source on their own.
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Re: Source Code

Post by Anette on Sun Nov 25, 2012 10:54 am

I guess this could either make community stronger or split it up, depending how mature people will be about developing new versions.
but either way, will be interesting to follow from the sidelines Wink

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Re: Source Code

Post by Choc on Sun Nov 25, 2012 10:55 am

They might continue working on BV3
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Re: Source Code

Post by cnik on Sun Nov 25, 2012 11:13 am

Considering number of exploits possible in bv2 this will be fun.

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Re: Source Code

Post by Devil on Sun Nov 25, 2012 4:52 pm

Having an official team for official release is a good idea. But that doesn't mean other people can't contribute or that highly popular mods won't be added to future releases. Imo, there's room for anyone that wants to really contribute with something nice. That's my take on it.

And yea cnik, I know you'll start coding your aimbot once you see the whole source code Razz
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Re: Source Code

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