Source Code

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Re: Source Code

Post by cmnndr on Sun Nov 25, 2012 7:10 pm

Cinc wrote:
Devil wrote:Indeed

If it does happen, it could change some things. If we work together we just might make Babo better and more popular.

Judging from daivuk's words, a team will be formed which will be in charge of making "official" releases (the ones that would be featured on RndLabs or maybe a new babo site) while everyone else would still be able to modify the source on their own.

Seems legit
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Re: Source Code

Post by cnik on Mon Nov 26, 2012 2:22 am

Devil wrote:And yea cnik, I know you'll start coding your aimbot once you see the whole source code Razz
1. I saw Razz
2. You don't need sources to code aimbot
3. My hand is aimbot bounce Embarassed

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Re: Source Code

Post by NoMercy on Mon Dec 17, 2012 2:41 pm

If you have 0 ping, babo is a point and click adventure game, who needs aimbot?

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Re: Source Code

Post by cmnndr on Mon Dec 17, 2012 2:59 pm

Who has 0 ping?
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Re: Source Code

Post by .Fenomén. on Mon Dec 17, 2012 4:22 pm

BLADE RUNNER wrote:Who has 0 ping?
Who started the server, always gets 0 ping, of course, but there are many players, who have 0-33 decent ping.
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Re: Source Code

Post by cmnndr on Mon Dec 17, 2012 4:23 pm

It was retorical you dumbfuck
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Re: Source Code

Post by .Fenomén. on Mon Dec 17, 2012 4:26 pm

BLADE RUNNER wrote:It was retorical you dumbfuck
ROFL Sad
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Re: Source Code

Post by Devil on Mon Dec 17, 2012 5:17 pm

Babo is already a point and click adventure game for many. It's called flaming. xDD
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Re: Source Code

Post by Anette on Mon Dec 17, 2012 11:09 pm

Devil wrote:Babo is already a point and click adventure game for many. It's called flaming. xDD
and whats wrong with that? bounce

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Re: Source Code

Post by Geronimo on Mon Dec 17, 2012 11:36 pm

never felt difference between 0 and 66 ping, maybe on 99 you can feel it a bit but nothing special.

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Re: Source Code

Post by cmnndr on Tue Dec 18, 2012 7:04 am

You never had 0
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Re: Source Code

Post by .Fenomén. on Tue Dec 18, 2012 12:20 pm

Geronimo wrote:never felt difference between 0 and 66 ping, maybe on 99 you can feel it a bit but nothing special.
I'm not considering myself a pro sniper, but one of my last games, I tried to snipe some ass, and it was like "miss-miss-miss-miss-miss", I felt myself really dumb (apart from other reasons), but when I pressed TAB I realized that I had 99-132 ping, well, those milliseconds were enough to shoot near or behind everyone.
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Re: Source Code

Post by Geronimo on Wed Dec 19, 2012 12:05 am

BLADE RUNNER wrote:You never had 0

not true but if you are sure then ok... cyclops

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Re: Source Code

Post by cmnndr on Wed Dec 19, 2012 7:52 am

Was testing you for a christmas present. *returns isp gift coupon back*
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Re: Source Code

Post by NoMercy on Wed Dec 19, 2012 3:34 pm

BLADE RUNNER wrote:You never had 0

Well yeah, if you want to get technical you don't even get 0 ping playing on a server hosted on the same machine. lol Razz

Fenomén wrote:
I'm not considering myself a pro sniper, but one of my last games, I tried to snipe some ass, and it was like "miss-miss-miss-miss-miss", I felt myself really dumb (apart from other reasons), but when I pressed TAB I realized that I had 99-132 ping, well, those milliseconds were enough to shoot near or behind everyone.

Yeah, you really start to notice it after the 99 mark. Bazooka at 132 ping causes damage sometimes before you even see the rocket.

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Re: Source Code

Post by Frosty on Sun Dec 30, 2012 8:51 am

So what's up about getting the source code ? cyclops


EDIT : Found the topic in "Off Topic" part. Sorry for spam Wink

RE-EDIT : What does Daivuk call the "official forum" please Razz Rolling Eyes

Helloh btw Surprised
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Re: Source Code

Post by Daivuk on Wed Jan 02, 2013 9:28 am


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Re: Source Code

Post by Frosty on Wed Jan 02, 2013 1:51 pm

Thanks a lot Smile
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Re: Source Code

Post by artswan on Thu Mar 28, 2013 6:55 pm

Very glad to know that my favorite game is open souse! Thanks a lot.
I've checkouted coed from git. Could you get some directions to start learning? I see you use VS, which version suitable? What means few folders in "engine", why you said "Didn't try to compile that part. Wish you luck Smile" in the readme for bv2launcher.
In general - could you make some description about parts of code, at least in few words?

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Re: Source Code

Post by Cinc on Fri Mar 29, 2013 4:23 am

I'm using VS 2010, though I guess 2008 and 2012 would work fine too. You don't need to compile anything from the engine folder. Just open the project solution and build it.

Also, if you can't build the project for some reason, go to build->configuration manager and try changing the build version (I think the ProRelease is the correct one).
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Re: Source Code

Post by Devil on Fri Mar 29, 2013 8:23 am

By the way, any chance in seeing the changes made (if any), or how is it gonna work?
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Re: Source Code

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