Server help - "player is trying to hack secondary weapon"

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Server help - "player is trying to hack secondary weapon"

Post by redtube on Thu Dec 04, 2014 1:38 am

it keeps auto kicking tons of people from my server with the message "player is trying to hack secondary weapon", several people have been kicked that i doubt have tried to hack it.

Where is the setting for this to turn it off?

I am using the original dedicated server, the prozac mod doesn't seem to work for me, thanks.

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Re: Server help - "player is trying to hack secondary weapon"

Post by redtube on Thu Dec 04, 2014 1:47 am

Also having an authentication problem "player x was NOT successfully authenticated" however it doesn't seem to effect me joining the server... Is this an issue? Also i never seem to be kicked for hacking secondary weapons. (i'm using a virtual private server)

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Re: Server help - "player is trying to hack secondary weapon"

Post by Cinc on Thu Dec 04, 2014 3:20 am

"Player is trying to hack secondary weapon" happens when someone chooses minibot. I think it can also be caused by broken nuke from the old client version but I'm not sure.


"Player x was not successfully authenticated" is friendlist-related, but shouldn't affect who can or can't play.
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Re: Server help - "player is trying to hack secondary weapon"

Post by redtube on Thu Dec 04, 2014 3:52 am

Managed to sort out the prozac mod and its working fine now except... The mod opens on the first map then on the next round goes to one of the added maps and casting server vote to changemap doesn't work it just restarts the map, if i vote to a specific map it works fine. at the end of each round it stays stuck on that map also...

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Re: Server help - "player is trying to hack secondary weapon"

Post by redtube on Thu Dec 04, 2014 3:55 am

changed the map added order and it gets stuck on the same map again...

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Re: Server help - "player is trying to hack secondary weapon"

Post by redtube on Thu Dec 04, 2014 3:57 am

deleted the map and now its working fine, must be a problem in the way i made it.

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Re: Server help - "player is trying to hack secondary weapon"

Post by h8me on Fri Dec 05, 2014 6:59 am

Try posting your config here and I'll look through it for you. Here's one from one of my servers:

///////////////////////////////
//--- Babo Violent 2 ---//
// Dedicated server config //
///////////////////////////////

//Server
set sv_port 3334
set sv_maxPlayer 14
set sv_maxPlayerInGame 0

//Admins
//--- For remote control, if empty, no remote admin is enabled
// open console ans type : admin myUser myPass
// to gain Admin privilege

set zsv_adminUser ""
set zsv_adminPass ""

//If you want to know the main commands at your disposal
//In the server console, type help

//Server settings
set sv_gamename "^3.::^5Babo Violent Europe^3::. ^7||^5DM ^6Ladder^7||"
set sv_matchcode "DM"
set sv_joinMessage "^2Hack^8, ^2spam^8, ^2flamespawn^8, ^2insults^8, ^2racism^8 = ^4Ban"
set sv_autoBalance true
set sv_gameType 0
set sv_password ""
set sv_spawnType 1

//Start map
dedicate CTF-Crazy

//Rotation
addmap Ache
addmap Cornered
addmap Crazy
addmap Crusty
addmap CTF-Freeze
addmap CTF-Alant
addmap CTF-Alert
addmap CTF-Amazon
addmap CTF-Amoeba
addmap CTF-Asunder
addmap CTF-Baboow
addmap CTF-Babylon
addmap CTF-Backyard
addmap CTF-Bacteria
addmap CTF-Bah
addmap CTF-Barracks
addmap CTF-Beta
addmap CTF-Billabong
addmap CTF-Bites
addmap CTF-BitterEnd
addmap CTF-Bones
addmap CTF-Boss
addmap CTF-Broken
addmap CTF-Cascade
addmap CTF-Casino
addmap CTF-CAT1
addmap CTF-Catacomb
addmap CTF-Cawr
addmap CTF-Cawrnered
addmap CTF-Cefpi
addmap CTF-Chordata
addmap CTF-Clash
addmap CTF-Cobblestone
addmap CTF-Constrictor
addmap CTF-Conveyor
addmap CTF-Cornered
addmap CTF-Crazy
addmap CTF-Crazy2
addmap CTF-Crusade
addmap CTF-Crustacean
addmap CTF-Daivuk
addmap CTF-Disorder
addmap CTF-Dominate
addmap CTF-Drool
addmap CTF-Electronic
addmap CTF-Ellipse
addmap CTF-Energy
addmap CTF-Galaxy
addmap CTF-Gunside
addmap CTF-Gyre
addmap CTF-Hard
addmap CTF-Hatred
addmap CTF-Lagoon
addmap CTF-Liberty
addmap CTF-Loading
addmap CTF-MegaRawr
addmap CTF-MegaField
addmap CTF-MegaElbow
addmap CTF-Mohw
addmap CTF-Mollusk
addmap CTF-Numb
addmap CTF-Octopus
addmap CTF-Opium
addmap CTF-Panic
addmap CTF-Phase
addmap CTF-Play
addmap CTF-Plaza
addmap CTF-Poit
addmap CTF-Polypath
addmap CTF-Quarantine
addmap CTF-RainSeason
addmap CTF-Rawr
addmap CTF-Razer
addmap CTF-Reaper
addmap CTF-Rednuht
addmap CTF-Rink
addmap CTF-Rornered
addmap CTF-Scorched
addmap CTF-Scrotum
addmap CTF-Siege
addmap CTF-Slant
addmap CTF-Slayer
addmap CTF-Sleight
addmap CTF-Sonique
addmap CTF-Sony
addmap CTF-Spikes
addmap CTF-Spire
addmap CTF-SuperBase
addmap CTF-Supersonic
addmap CTF-Syndrome
addmap CTF-System
addmap CTF-Tangent
addmap CTF-TheArmy
addmap CTF-ThisOne
addmap CTF-Thorns
addmap CTF-Thrasher
addmap CTF-Tommorow
addmap CTF-ToTheLimit
addmap CTF-Toxicity
addmap CTF-UglyMap
addmap CTF-Vigor
addmap CTF-War
addmap CTF-Wiz
addmap CTF-Woot
addmap CTF-WW4
addmap CTF-Yaoming
addmap CTF-ZombiesNest
addmap CTF-Zookaland
addmap DM-Arena
addmap DM-Brutus
addmap DM-Field
addmap DM-Field2
addmap DM-Rutus
addmap Ess
addmap Tee

//Basic Server and Game Settings
set sv_sendJoinMessage true
set sv_autoBalanceTime 4
set sv_autoSpectateWhenIdle true
set sv_autoSpectateIdleMaxTime 60
set sv_forceRespawn false
set sv_friendlyFire false
set sv_gameTimeLimit 900
set sv_maxPing 132
set sv_maxTilesPerBabo 67
set sv_minTilesPerBabo 40
set sv_reflectedDamage false
set sv_roundTimeLimit 360
set sv_scoreLimit 20
set sv_showEnemyTag false
set sv_showKills true
set sv_slideOnIce false
set sv_subGameType 0
set sv_timeToSpawn 5
set sv_winLimit 7
set sv_maxUploadRate 64
set sv_baboStats true
set sv_beGoodServer true
set sv_enableVote true
set sv_gamePublic true
set sv_matchmode 0
set sv_minSendInterval 2
set sv_serverType 1
set sv_topView true
set sv_validateWeapons true
set sv_spawntype 0

//Weapons
set sv_enableBazooka true
set sv_enableChainGun true
set sv_enableDualMachineGun true
set sv_enableFlameThrower true
set sv_enablePhotonRifle true
set sv_enableShotgun true
set sv_enableShotgunReload true
set sv_enableSMG true
set sv_enableSniper true

//Secondaries
set sv_enableSecondary true
set sv_enableKnives true
set sv_enableNuclear true
set sv_enableShield true
set sv_enableMinibot false
set sv_enableMolotov true

//Weapons Settings
set sv_bombTime 60
set sv_cgDamage 0.143
set sv_dmgDamage 0.14
set sv_explodingFT false
set sv_ftBaseDamage 0.16
set sv_ftTipDamage 0.08
set sv_ftExpirationTimer 0
set sv_ftMaxRange 3.5
set sv_ftMinRange 3.5
set sv_ftType 0
set sv_nukeDamage 8
set sv_nukeRadius 5
set sv_nukeReload 12
set sv_nukeTimer 3
set sv_photonDamageCoefficient 1.25
set sv_photonDistMult 0.25
set sv_photonHorizontalShift 0
set sv_photonType 1
set sv_photonVerticalShift 0.325
set sv_shottyDamage 0.21
set sv_shottyDropRadius 0.4
set sv_shottyRange 7
set sv_smgDamage 0.1
set sv_sniperDamage 0.18
set sv_zookaDamage 0.85
set sv_zookaRadius 2
set sv_zookaRemotedet true
set sv_zookaRemDamage 0.55

//Votes
voteon changemap
voteon sv_gametype (Not enabled on my servers but added it here for you)

//Allow people to shoot with left or right gun
//ProClient renders this correctly, normal clients do not
//Works with both clients regardless
set sv_enablegunside true

//Reporting
set sv_report true
addreporturl http://ladder.baboviolent.ru/requests/gamereport.php


//Only ProClients can connect to your server if set true
set sv_onlyproclient false

//If set true, only players who are using the ProClient can
//talk in game, and join a team. Otherwise, the player can
//only watch, and do nothing else.
set sv_onlyprosplay false
set sv_proMessage "You do not have ProClient installed"

//If set true, only players who are on the servers
//friendslist (configurable) can talk in game,
//and join a team. Otherwise, the player can
//only watch, and do nothing else.
set sv_onlyfriendsplay false
set sv_friendsMessage "You are not on the servers' friendslist"

// Last line - DONT REMOVE OR YOUR SERVER WILL CRASH
endscript
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Re: Server help - "player is trying to hack secondary weapon"

Post by redtube on Sat Dec 06, 2014 9:53 pm

I have everything sorted now but there's still one problem which i'm confused about. The ft damage and zooka damage cant seem to be altered no matter what i change it to? The zooka explosion range seems to be unalterable too... or barely changed?

Thanks for the example h8me, i get most of it but can you tell me what the following do:

set sv_maxPlayerInGame - i set this to the same as sv_maxplayer so they can all join?

round time limit vs game time limit?

what do these do:
set sv_maxTilesPerBabo 67
set sv_minTilesPerBabo 40
set sv_maxUploadRate 64
set sv_matchmode 0
set sv_explodingFT
set sv_ftExpirationTimer
set sv_ftType
set sv_bombTime




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Re: Server help - "player is trying to hack secondary weapon"

Post by redtube on Sun Dec 07, 2014 12:09 am

One last thing, how do "changemap" with the prozac server in order and not randomly? I seem to get repeating maps after i changemap sometimes which is slightly annoying.

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Re: Server help - "player is trying to hack secondary weapon"

Post by h8me on Sun Dec 07, 2014 4:51 am

redtube wrote:
set sv_maxPlayerInGame - i set this to the same as sv_maxplayer so they can all join?
Set this to 0 so that all can play

round time limit vs game time limit?
Game time= tdm, dm and ctf. round time=champion mode

what do these do:
set sv_maxTilesPerBabo 67 - this is for the map rotation, more players means the server switches to smaller maps
set sv_minTilesPerBabo 40 - the same as above but switches to bigger maps
set sv_maxUploadRate 64 - is how much bandwidth the server sends information to clients with, I think...
set sv_matchmode 0 - Not sure if I remember correctly but I think it's you either play normal or with random weapon
set sv_explodingFT - sets the flame thrower to explode
set sv_ftExpirationTimer - the time after which the flame thrower explodes
set sv_ftType - can't remember the different types
set sv_bombTime - a remnant from something they wanted to do in babo, a game type.



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Re: Server help - "player is trying to hack secondary weapon"

Post by redtube on Sun Dec 07, 2014 7:49 am

set sv_maxPlayerInGame - i set this to the same as sv_maxplayer so they can all join?
Set this to 0 so that all can play  Like a Star @ heaven

round time limit vs game time limit?
Game time= tdm, dm and ctf. round time=champion mode  Like a Star @ heaven no one uses champion mode

what do these do:
set sv_maxTilesPerBabo 67 - this is for the map rotation, more players means the server switches to smaller maps  Like a Star @ heaven  
set sv_minTilesPerBabo 40 - the same as above but switches to bigger maps  Like a Star @ heaven
set sv_maxUploadRate 64 - is how much bandwidth the server sends information to clients with, I think...  Like a Star @ heaven Thats what i thought, must be for new maps data and stuff, probably dont want to set it too high or it'll cause lag when a new player joins.
set sv_matchmode 0 - Not sure if I remember correctly but I think it's you either play normal or with random weapon  Like a Star @ heaven  That's sv_gameSubType, could be something to do with champion mode...
set sv_explodingFT - sets the flame thrower to explode  Like a Star @ heaven  doesn't work for my server
set sv_ftExpirationTimer - the time after which the flame thrower explodes   Like a Star @ heaven  " "
set sv_ftType - can't remember the different types  Like a Star @ heaven  there's only 0 and 1 which seem to be exactly the same... the damage doesnt change for my server, the tip and base stay the same - 13 hits for a kill.
set sv_bombTime - a remnant from something they wanted to do in babo, a game type.  Like a Star @ heaven Sounds like cs2d where they have terrorists plant the bomb and counter terrorists try to disarm it.

rendeer

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