A comin' bunch of maps from mYth

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A comin' bunch of maps from mYth

Post by /(lex on Wed Jul 08, 2009 7:31 am

Here i am with my 1st official (to you guys) map. Description goes as follows:
- its a 5v5 or 6v6 map
- i made it possible for sniping with lots of ducking points
- spawn points are still a WIP* but mostly i had in mind that its hard to score. Teams will have to go trough some defending spawn points. OFC i wont show u those cause it would make it easier for teams to get tactics. I guess this gives me an advantage Twisted Evil baseball bat

Updates will be made and i also expect some comments.

So for you guys here is :CTF-Bivo


FULL SIZE VIEW


Last edited by mYth on Wed Jul 08, 2009 8:46 am; edited 1 time in total (Reason for editing : ***updated spawn points)
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Re: A comin' bunch of maps from mYth

Post by Nath on Wed Jul 08, 2009 7:43 am

Look abit dodgey and uneven to me Razz But what do i know cyclops clown
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Re: A comin' bunch of maps from mYth

Post by /(lex on Wed Jul 08, 2009 7:49 am

Nath wrote:Look abit dodgey and uneven to me Razz But what do i know cyclops clown

Dodgey is because of y description. I mean it is supposed to be this way and uneven is cause even is to old fashioned. The dif is that on the right side there is with 1 row more space. The map is bigger once u see urself in it and that is because i gave sniping a big chance here. try it, see if i'm lying Wink

PS: still workin on spawn points.
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Re: A comin' bunch of maps from mYth

Post by Nath on Wed Jul 08, 2009 7:54 am

mYth wrote:because i gave sniping a big chance here. try it, see if i'm lying Wink
I wouldnt say that, alot of people cried and protested my map because its "sniper friendly" Laughing Twisted Evil
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Re: A comin' bunch of maps from mYth

Post by /(lex on Wed Jul 08, 2009 8:57 am

Nath wrote:
mYth wrote:because i gave sniping a big chance here. try it, see if i'm lying Wink
I wouldnt say that, alot of people cried and protested my map because its "sniper friendly" Laughing Twisted Evil

No matter dude. i said it first time. THIS IS a preferably sniper map and the fact that i made it 5v5 or 6v6 sounds like a training ground to me. Ur snipe skills dont scare me cause i know i'm bad but i also know there can be some1 even stronger than u. if not now, maybe in time.
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Re: A comin' bunch of maps from mYth

Post by dizzy on Wed Jul 08, 2009 9:18 am

Well maybe this map for 4v4
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Re: A comin' bunch of maps from mYth

Post by Adm on Wed Jul 08, 2009 9:22 am

looks cool. gj!
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Re: A comin' bunch of maps from mYth

Post by /(lex on Wed Jul 08, 2009 9:34 am

I think a 4v4 might work fine 2.
TY Admi. Is this map gonna be on the servers? Can some1 tell me that so i can make it more popular Razz Razz Razz
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Re: A comin' bunch of maps from mYth

Post by Adm on Wed Jul 08, 2009 9:41 am

It should be, I wanna give it a try. Ask Anette to upload it, if she's enough nice to do it. What a Face
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Re: A comin' bunch of maps from mYth

Post by Pirate on Wed Jul 08, 2009 9:43 am

mYth wrote:- spawn points are still a WIP* but mostly i had in mind that its hard to score. Teams will have to go trough some defending spawn points. OFC i wont show u those cause it would make it easier for teams to get tactics. I guess this gives me an advantage

You can't, everybody can get the map and check the spawn points.

And its a non-symmetrical map. So it needs a whole lot of testing to see if its balaned Smile

anyway, nice map.
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Re: A comin' bunch of maps from mYth

Post by /(lex on Wed Jul 08, 2009 10:13 am

Wut is up with all this non-symmetrical mumbo jumbo Shocked Its true my map is not symmetrical but why is it so important to be like that? u can get killed on both of them Razz
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Re: A comin' bunch of maps from mYth

Post by Adm on Wed Jul 08, 2009 10:20 am

Isn't it like if it's not symmetrical then it may gives an advantage to one of the teams?
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Re: A comin' bunch of maps from mYth

Post by Nath on Wed Jul 08, 2009 10:23 am

Obviously because if its not symmetrical then that means the 2 corresponding sides are different, which means its inbalanced


Last edited by Nath on Wed Jul 08, 2009 10:30 am; edited 1 time in total
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Re: A comin' bunch of maps from mYth

Post by /(lex on Wed Jul 08, 2009 10:26 am

i will make it symmetrical Sad
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Re: A comin' bunch of maps from mYth

Post by Pirate on Wed Jul 08, 2009 10:44 am

you don't have to do that... It just needs some testing to see IF its unbalanced...

Doesnt mean it directly is.
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Re: A comin' bunch of maps from mYth

Post by /(lex on Wed Jul 08, 2009 11:50 am

Pirate wrote:you don't have to do that... It just needs some testing to see IF its unbalanced...

Doesnt mean it directly is.
than i will try some symmetrical future maps... And if this map gets approved pls let me know.
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Since im not playin...

Post by /(lex on Thu Nov 25, 2010 3:48 pm

U big bunch of...people !! Razz
I would never completely leave this community so here I am with a new map. Since I'm not playin' I figured I'll just make some.

This is one is self explanatory and its...big...well kinda big...


So for you guys here is :CTF-Crossed


<- Click me


NOTES:
- there's a random weapon generator (i find that amusing somehow...had no idea the editor had that)
- ...and a grenade generator (in each base)
- 5v5 maybe 4v4 works

PS: new pass for RS servers. may i please have them? (some1 should be responsible with this...like send a mass PM to all eurobabo forum users with new pass)


Last edited by mYth on Sat Nov 27, 2010 5:26 am; edited 3 times in total
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Re: A comin' bunch of maps from mYth

Post by Anette on Fri Nov 26, 2010 12:25 am

mYth wrote:PS: new pass for RS servers. may i please have them? (some1 should be responsible with this...like send a mass PM to all eurobabo forum users with new pass)
forum account doesn't equal RS pw Wink

I'll send u a pm though
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Re: A comin' bunch of maps from mYth

Post by raven on Fri Nov 26, 2010 8:14 am

mYth wrote:PS: new pass for RS servers. may i please have them? (some1 should be responsible with this...like send a mass PM to all eurobabo forum users with new pass)

They did, usually when they change it they give it to one person of each clan at least and the rest is responsible of spreading it. But until yesterday no one knew anything about you dude, your reputation preceeds you Razz

just kidding dude, but your name kinda fits you Razz
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Re: A comin' bunch of maps from mYth

Post by cmnndr on Fri Nov 26, 2010 8:27 am

Vincent wrote:just kidding dude, but your name kinda fits you Razz

Yesterday I was a myth - today I'm a legend Razz
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Re: A comin' bunch of maps from mYth

Post by /(lex on Fri Nov 26, 2010 1:36 pm

Vincent wrote:They did, usually when they change it they give it to one person of each clan at least and the rest is responsible of spreading it.

I have no clan dude Rolling Eyes


Forget me...wut about that freakin map?? Suspect
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Re: A comin' bunch of maps from mYth

Post by cmnndr on Fri Nov 26, 2010 3:39 pm

Hmm... It ain't bad, but the entrances in the bases are too narrow (1 tile). You could add one or two horizontal lines to make them bigger. As for the other too you can move the walls inward and it's cool. Smile

Also you could add two more spawns near middle. Up and down near the two blocks wall.

Hope it helps.
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Re: A comin' bunch of maps from mYth

Post by /(lex on Fri Nov 26, 2010 3:47 pm

varlan wrote:Hmm... It ain't bad, but the entrances in the bases are too narrow (1 tile). You could add one or two horizontal lines to make them bigger. As for the other too you can move the walls inward and it's cool. Smile

Also you could add two more spawns near middle. Up and down near the two blocks wall.

Hope it helps.

would be easier if i give you the file and edit it. right? riiiiiiiight.
I'll handle the upload and the pic here. Wada ya say?

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Re: A comin' bunch of maps from mYth

Post by cmnndr on Fri Nov 26, 2010 4:13 pm

I'm not at home atm and I'm sooo tired now, but I promise that in the morning I will explain better and maybe with some visual graphic aid too. Wink
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Re: A comin' bunch of maps from mYth

Post by cmnndr on Sat Nov 27, 2010 3:35 am



Now. The pink dots are two extra spawns. You could also move one spawn in base rignt in the inner corner of it, near the flags where I can see a nade (?).

The red circled walls I suggest you move them down one line to make entrance in the base at least 2 tiles.

For the blue circled ones you have two options from MPV: you either move them one line towards the new spawn point either you add one horizontal line. I would just move them right respectively left.

p.s. Excuse my low paint skills. I'm not used to touchpads. They freak me out affraid
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