Dev's maps

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Dev's maps

Post by Devil on Thu Aug 20, 2009 1:01 pm

Eh, here's my map attempt
Twisted Evil

CTF-DoubleH



a cleaner view of it:
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Re: Dev's maps

Post by FireBall on Thu Aug 20, 2009 5:43 pm

I like your map. I wonder what the H stands for Cool

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Re: Dev's maps

Post by Devil on Fri Aug 21, 2009 2:35 am

Thanks Wink

Well, it was originally named HeavenAndHell, but since I know how lazy most of you are, I thought hum... I should just rename it, hence - DoubleH.


Btw, being lazy is a sin.
See you all in hell ppl clown
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Re: Dev's maps

Post by Adm on Fri Aug 21, 2009 3:11 am

looks cool, a bit reminds me to Rain, though dunno why. which one is hell? the team you play with? Cool
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Re: Dev's maps

Post by Devil on Fri Aug 21, 2009 8:06 pm

Admiral Thrawn wrote:looks cool, a bit reminds me to Rain Cool

Cuz it has the same texture ?
Nah, that's too obvious, it must be because it's big! cheers
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Re: Dev's maps

Post by Devil on Thu Feb 11, 2010 10:55 am

I've modified CTF-DoubleH a bit some time ago, and this the current version (and this is also the one that it's uploaded on the servers):

Spawns:


Simple:


Still... I feel it's not right. It seems to be too "good" for snipers, to put it like that.
So I would like for the map "experts" that we have here, to give it some thought and tell me if they have any ideas about what could be missing Wink

Also, I designed a map for 3 v 3
CTF-Zone

Spawns:


Simple:
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Re: Dev's maps

Post by Cinc on Thu Feb 11, 2010 12:38 pm

Zone's bases look a little unusual but overall it looks good, I'd like to try it.
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Re: Dev's maps

Post by Devil on Thu Feb 11, 2010 12:42 pm

Thanks, and haven't you heard Cincy? Unusual is the new fashion out there Wink
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Re: Dev's maps

Post by Gerry on Fri Feb 12, 2010 3:18 am

Zone look awesome... i like it!

imo the problem about doubleH is that there're just 2 way to cross the maps (from top to bottom and viceversa)... so it's easy to snipe. Not sure, im not a sniper Wink maybe some good sniper shall tell us why Razz (i preferd the old version of doubleH btw... )
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Re: Dev's maps

Post by Devil on Sat Feb 20, 2010 12:42 pm

Yea, youmight be right Gerry, I'll see what I can do about it. Wink
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Re: Dev's maps

Post by dad0 on Sun Feb 21, 2010 3:44 am

CTF-Zone looks good.

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Re: Dev's maps

Post by Devil on Tue Feb 23, 2010 3:51 pm

Thanks Dad0. CTF-Zone is uploaded so you can try it out Wink

Here's the recent modifications I made with DoubleH

- gave it more room (inside the base, cause ppl complained it was too closed)
- gave it more entries/exits so that sniping won't be that ... easy? (took upon Gerry's advice here Razz)


Tell me what do you guys think. Wink



EDIT: ok, so that was the last version, I'm gonna leave that map alone now Razz

Made another one that has already been tested on schooly. Mostly positive reaction.
It's a fast map for 4 v 4 Wink

CTF - Spin
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