Waterballs maps

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Waterballs maps

Post by WaterBall on Sun Sep 27, 2009 9:28 am

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Re: Waterballs maps

Post by WaterBall on Sun Sep 27, 2009 9:30 am

My maps HTML CODE:
<a href="http://www.imagebam.com/image/51c9f750265096" target="_blank"><img src="http://thumbnails10.imagebam.com/5027/51c9f750265096.gif" alt="imagebam"></a>

My maps BB-CODE:
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Re: Waterballs maps

Post by WaterBall on Sun Sep 27, 2009 2:16 pm

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Re: Waterballs maps

Post by J o e y on Sun Sep 27, 2009 11:09 pm

uploaded rs1 - 4

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Re: Waterballs maps

Post by Anette on Mon Sep 28, 2009 1:23 am

no offense but this map looks bad, mainly because of the direct spam lane from flag to flag xD
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Re: Waterballs maps

Post by cnik on Mon Sep 28, 2009 2:04 am

Well there was some "maps comitee" or smth that was supposed to filter out maps but looks like everything gets uploaded lately.

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Re: Waterballs maps

Post by Crapper on Mon Sep 28, 2009 8:32 am

If the maps aren't in the rotation, does it really matter that much whether they are there or not? If there's a "Map Comitee" maybe they should focus on what maps should be in the rotation list.

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Re: Waterballs maps

Post by Frosty on Wed Sep 30, 2009 7:23 am

Crapper wrote:If the maps aren't in the rotation, does it really matter that much whether they are there or not?

It matters.... if some team really wants to vote it Razz
Because then they will force their opponents to play a shitty round ^^



Filtering new maps would be cool Neutral
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Re: Waterballs maps

Post by WaterBall on Wed Sep 30, 2009 8:02 am

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Re: Waterballs maps

Post by Nova on Wed Sep 30, 2009 8:08 am

this arent maps for cm
this is just ...
did u ever tried them urself ?
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Re: Waterballs maps

Post by Baboow on Wed Sep 30, 2009 10:32 am

Yeah, maps (any map) are not as cute as they seem at map editor. Well me for example, after doing each map i open it and well just look around too see if it playable.

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Re: Waterballs maps

Post by WaterBall on Thu Oct 01, 2009 10:14 am

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Re: Waterballs maps

Post by WaterBall on Fri Oct 02, 2009 3:22 pm

CTF-Singular


http://www.filefront.com/14643793/CTF-Singular.bvm
Please load these map which will u like Exclamation
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Re: Waterballs maps

Post by Gloom on Sat Oct 03, 2009 2:58 am

In CTF-Singular its much harder to def blue flag then red one don't You think?
Maybe make symetrical bases at least?
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Re: Waterballs maps

Post by Gerry on Mon Oct 05, 2009 5:56 am

before upload maps... the maps team shall decide if they are good enought. so be patient plz Very Happy
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Re: Waterballs maps

Post by Cinc on Mon Oct 05, 2009 6:53 am

Maps are either too open or too generic (try and be inovative, don't limit yourself to square maps and tetris-like tiles) , too many sniper spamlines, some of them could be fit for DM if made bigger but as CTF maps they are not adequate, but don't be discouraged, i guess everybody's first maps were like this Very Happy Very Happy Very Happy
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Re: Waterballs maps

Post by Devil on Thu Oct 08, 2009 3:51 am

Waterball, you should try and avoid 1 square spaces and try to think about maps that are less fire spawn open. Think about a map you would like to play on and take some inspiration and hints from some of the most played out maps. Cool
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